Interactive Storytelling with Twine

This is my last quarter at Stanford before I graduate, which is a bittersweet experience for me. I am taking my last two classes before getting my MSCS degree, so it was important to me that I take classes that I would immensely enjoy and learn from. In addition to CS155, I'm also taking CS377G: Designing Serious Games. This class deep dives into what it means to create compelling games that captivate and enrich the lives of their players. It has been a whirlwind of a class in the very best of ways, and for my second class project, I had an opportunity to combine all three of my loves: writing, designing, and developing! The premise of the game is to use interactive fiction to drive the narration of a story by giving the player choices that influence the outcome of the game. Game layouts can range from all text to a mix of text, sound, images, and other media to create a "choose your own adventure"-flavored experience. I like to think of the platform as a digital version of the Goosebump books that I used to read as a teenager.

A New Christmas Toy: Digital Sketching with the Slate 2

Happy Holidays, everyone! Although I'm not home in Florida for Christmas this year, my family sent me enough presents for me to feel like I was home. :) There is one gift in particular that I love so much that I had to blog about it. My mom got me an awesome gift that is officially my new favorite gadget: the Slate 2+. The Slate is a drawing pad that allows you to draw sketches on paper while getting a digital version made via an app in live time. It's incredible! 

Fun with Fractals

There is an interesting intersection between math, computer science, and art that has fascinated me for years, but I didn’t realize how strong the math and computer science components are until my studies at Stanford. The topic represents some of the most beautiful and mathematically sound forms of digital art and nature itself: fractals.